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OMNI-MAN
OVERVIEW
MOVE LIST
COMBOS
STRATEGY
KAMEOS
GAMEPLAY
Omni-Man Render

OVERVIEW

Omni-Man Portrait
OMNI-MAN
Type:
Health: 700
OFFENSE
DEFENSE
DAMAGE
MOBILITY
RANGE
ZONING
1
2
3
4
5
More Details

MOVE LIST

Basic Attacks
Konquerer Killer 1,2 High, Mid
A high into mid attack that is +3 on block and is mainly used at close-range for pressure and to punish unsafe moves.
Beast Breaker B+1,1 Mid, High
A mid into high attack that launches for a combo.
Around The World F+2 Overhead
An overhead attack that has slow start-up but travels quickly across the screen. It can be thrown out occasionally to catch opponents off-guard for blocking low.
Earthquake Stomp F+3 Low, Mid
A low attack that is mostly used at close-range and can lead into a combo.
Uh-Oh F+4,1 Mid, Mid
An advancing mid attack that can be safely hit confirmed into a combo.
Special Moves
Mega Clap BF1 Mid
A mid attack. When enhanced, it destroys the opponent's projectiles. It can be used to attack from mid-distance.
Giblet Maker BF2 Mid
A mid attack. When enhanced, it grants armor.
Viltrumite Stance DB3
A stance that dodges projectile attacks and can lead into multiple attacks. When enhanced, it also dodges high and mid attacks. It can be cancelled by inputting D+EX or it can be used to teleport towards the enemy by inputting F+EX.
Invincible Rush BF4 Mid
An advancing mid attack that travels across the screen. It's mostly used as a combo extender.
(Air) Fly Toward/Away F+SS / B+SS High
An aerial move that propels Omni-Man forward or backward. It costs 1 bar of Super Meter for each consecutive use.

COMBOS

Midscreen

Omni-Man's combos are done by going into his Viltrumite Stance (DB3) and grabbing the opponent with Thragged Through Mud (1). This is usually followed up with a jump attack U+F+2,1,2 into (Air) Fly Toward (F+SS), and ended with 1,2,1+3.

1,2 DB3 1 U+F+2,1,2 F+SS 1,2,1+3
MEDIUM
319.87

Higher damaging combos can be achieved by using Omni-Man's Invincible Rush (BF4), which will bounce the opponent upwards for a follow-up attack. This can be rather difficult to time as the opponent must be hit as they're falling and right before they touch the ground.

1,2 DB3 1 U+F+1 3 BF4 B+4
HARD
344.80

Corner

Omni-Man's corner combos are very much the same as his midscreen combos. The only limitation is that Invincible Rush cannot be used in the corner for higher damage output since the opponent will be too close for the move to bounce the opponent up.

1,2 DB3 1 U+F+2,1,2 F+SS 1,2,1+3
MEDIUM
319.87

STRATEGY

KAMEOS

Mavado
Janet Cage
Jax
Kung Lao

GAMEPLAY