BARAKA
OVERVIEW
MOVE LIST
COMBOS
STRATEGY
KAMEOS
GAMEPLAY
OVERVIEW
BARAKA
Type: Footsie
Health: 700
OFFENSE
DEFENSE
DAMAGE
MOBILITY
RANGE
ZONING
1
2
3
4
5
More Details
MOVE LIST
Basic Attacks
Gutwrencher
1,2
High, Mid
A high into mid attack that is mainly used at close-range to punish unsafe moves.
Gurgler
2,1
High, Mid
A high into mid attack that has decent range and can be hit confirmed into a combo.
Battle Cry
B+3,1
Mid, Low, High
A multi-hitting mid into low attack that launches for a combo.
Heel Drop
F+3
Overhead
A slow 29 frame overhead attack that goes over certain attacks, is safe on block, and launches for a combo. It can occasionally be thrown out to catch opponents off-guard for blocking low.
Butcher
4,4,4
High, Mid
A multi-hitting high into mid attack that deals decent block damage.
Special Moves
Bleeding Blade
BF1
High
A high projectile that is used in zoning to keep opponents away. When enhanced and the opponent is hit, they take damage over time and increased block damage for a duration.
(Air) Blade Sparks
DB1
Mid
A downwards aerial projectile. When enhanced, the opponent slowly collapses on hit allowing for a combo. It can sometimes be used to counter anti-aerial attacks.
Stab Stab
DB1
High
An anti-aerial attack. When enhanced, the opponent takes increased block damage for a duration.
Baraka Barrage
DF2
Mid
A multi-hitting mid attack. When enhanced, it launches for a combo.
(Air) Death Spin
DF2
Mid
A multi-hitting aerial attack that travels across the screen. It can be difficult to avoid due to its speed and the amount of space it covers.
Chop Chop
BF3
Mid
A quick mid attack that travels across the screen. It can be thrown out occasionally as a surprise attack and can be useful for countering projectiles. When enhanced, it grants armor and becomes unbreakable. It can be enhanced twice to deal increased damage.
COMBOS
Midscreen
Baraka's combos are quite simple and don't require much execution. His main combo starters include B+3,1 and F+3, as well as Enhanced Baraka Barrage (DF2+EX). After launching, B+3,1 can be used to keep opponents juggled. Combos are normally ended with 2,1 into Baraka Barrage (DF2).
B+3,1 FF B+3,1 FF 2,1 DF2
MEDIUM
311.01
Corner
Baraka's corner combos are nearly identical to his midscreen combos. The only difference is that there's no need to perform a forward dash at the end of the combo.
F+3 B+3,1 2,1 DF2
MEDIUM
268.16