MOVE LIST - CYRAX
CHARACTER
KAMEO
DATE
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Table
MOVE NAME
KOMMAND
CYRAX
NORMAL ATTACKS
High Tech
1
Steel Fist
1,2
Short Circuit
1,1
See Saw
1,1,2
Dialing Up
B+1
Cyber Beatdown
B+1,2
Hydraulic Punch
D+1
Steel Strike
2
Grinder
2,1
Delay Grinder
2, Hold 1
Cancel Grinder
2, Hold 1, DD
Bionic Kick
2,3
Zaki Cyclone
2,3,4
Delay Zaki Cyclone
2,3, Hold 4
Cancel Zaki Cyclone
2,3, Hold 4, DD
Blast Overhead
B+2
Sliding Detonation
B+2,4
Quick Buzz
F+2
Saw Enough
F+2,1
Sawed Off
D+2
Metal High Heel
3
Detonation
3,2
Shin Shatter
B+3
Metal Mid Heel
B+3,3
Syntax Error
B+3,3,4
Hydraulic Step
D+3
Zaki Cyclone
4
Delay Zaki Cyclone
Hold 4
Cancel Zaki Cyclone
Hold 4, DD
Photon Sweep
Hold 4, B
Dialing Up
Hold 4, Hold THROW
Photon Sweep
B+4
Metal Scraper
D+4
AERIAL ATTACKS
Power Plant
U+F+1
Cut Above
U+F+1,2
Downloaded
U+F+2
Upgraded
U+F+2,1
Mustard Mk.1
U+F+2,1,2
Power Surge
U+F+3 or U+F+4
Hard Krash
U+F+3,4
Reboot
U+F+3,4,3
THROWS
Shove
F+THROW or F+1+3
Zaki Orthodontics
THROW or 1+3
BREAKERS
Kombo Breaker
F+EX
TAUNTS
Taunts
DDDD
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
SPECIAL MOVES
Capture Foam
BF1
Enhanced Advanced Net
BF1+EX
Close Bomb
DB2
Enhanced Close Saw Drone
DB2+EX
Mid Bomb
DF2
Enhanced Mid Saw Drone
DF2+EX
Far Bomb
DBF2
Enhanced Far Saw Drone
DBF2+EX
Bomb Mistwalk
DB3
Dud
Hold 4 during Bombs
Mistwalk
DF3
Enhanced Mistwalk Away
DB3+EX
Enhanced Mistwalk Toward
DF3+EX
Mistwalk Friction Boot Parkour
U near Corner
Friction Assist Dive Kick
U+F+3 near Corner
Sawtooth Kick
DB4
Enhanced Sawtooth Kick
DB4+EX
(Air) Friction Assist Snare
DB4
(Air) Enhanced Friction Assist Snare
DB4+EX
(Air) Friction Boot Parkour
U+SS
FATAL BLOW
Cyberdriver Slam
SS+EX
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
FATALITIES
(Mid) Burst Your Bubble
DFD4
Easy Fatality
Hold EX,3
ANIMALITY
(Mid) Buzz Kill
FBFB
Easy Fatality
Hold EX,2
BRUTALITIES
The Klassic
D+2
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Normal Attacks
High Tech
1
20.00
3.000
High
7
2
18
17
18
2
2
Steel Fist
1,2
70.00
10.500
Mid
14
4
23
0
19
-5
-5
Short Circuit
1,1
30.00
4.500
Mid
15
3
26
25
5
-7
-7
See Saw
1,1,2
70.00
7.500
Overhead
13
3
35
0
32
-11
-11
Dialing Up
B+1
20.00
0.000
Throw
11
2
47
0
0
0
0
Cyber Beatdown
B+1,2
100.00
0.000
Throw
11
2
33
0
0
0
0
Hydraulic Punch
D+1
20.00
3.000
Mid
7
2
23
19
12
-8
-8
Steel Strike
2
30.00
4.500
High
12
2
26
23
1
-6
-6
Grinder
2,1
50.00
7.500
Overhead
19
4
28
0
67
-10
-10
Delay Grinder
2, Hold 1
50.00
7.500
Overhead
52
4
28
0
67
-10
-10
* Attack executes upon release of 1
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
Cancel Grinder
2, Hold 1, DD
0.00
0.000
1
0
24
0
0
0
0
Bionic Kick
2,3
30.00
4.500
Mid
16
3
22
28
16
-3
-3
Zaki Cyclone
2,3,4
70.00
10.500
High
23
4
19
36
38
4
4
* Cancelable on Hit into (Air) Special Moves
Delay Zaki Cyclone
2,3, Hold 4
70.00
10.500
High
59
4
19
36
38
4
4
* Attack executes upon release of 4
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
* Cancelable on Hit into (Air) Special Moves
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
* Cancelable on Hit into (Air) Special Moves
Cancel Zaki Cyclone
2,3, Hold 4, DD
0.00
0.000
1
0
24
0
0
0
0
Blast Overhead
B+2
77.50
12.000
Overhead
28
11
27
0
54
-8
-8
* Advantage on Hit allows for Jump Attack follow-up
Sliding Detonation
B+2,4
72.50
12.000
Low
25
21
30
0
36
-12
-12
Quick Buzz
F+2
85.60
13.500
Mid
20
13
26
49
12
-7
-7
Saw Enough
F+2,1
70.00
10.500
Overhead
24
3
26
0
35
-7
-7
Sawed Off
D+2
140.00
21.000
High
9
3
42
0
26
-3
-13
* On Kounter or Punish Hit, can be Jump Canceled with U+EX or U+F+EX for 2 bars of Super Meter
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
Metal High Heel
3
50.00
7.500
High
9
4
27
19
9
-9
-9
Detonation
3,2
87.00
22.000
High
19
19
17
18
58
19
19
Shin Shatter
B+3
50.00
4.500
Mid
12
2
21
22
8
-1
-1
Metal Mid Heel
B+3,3
30.00
4.500
High
10
2
27
21
5
-7
-7
Syntax Error
B+3,3,4
80.00
4.500
Mid
18
6
30
54
27
-14
-14
Hydraulic Step
D+3
20.00
3.000
Low
11
3
25
20
10
-11
-11
Zaki Cyclone
4
70.00
10.500
High
16
4
19
29
38
4
4
* Cancelable on Hit into (Air) Special Moves
Delay Zaki Cyclone
Hold 4
70.00
10.500
High
16
4
19
29
38
4
4
* Attack executes upon release of 4
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
* Cancelable on Hit into (Air) Special Moves
* Cancelable during Start-Up into Enhanced Mistwalk Away/Toward
* Cancelable on Hit into (Air) Special Moves
Cancel Zaki Cyclone
Hold 4, DD
0.00
0.000
1
0
24
0
0
0
0
Photon Sweep
Hold 4, B
70.00
10.500
Low
12
2
33
0
11
-3
-3
* Attack executes upon release of 4
Dialing Up
Hold 4, Hold THROW
20.00
0.000
Throw
11
2
33
0
0
0
0
* Attack executes upon release of 4
* Release THROW and input 2 for Cyber Beatdown
* Release THROW and input 2 for Cyber Beatdown
Photon Sweep
B+4
70.00
10.500
Low
12
2
33
0
11
-3
-3
Metal Scraper
D+4
30.00
4.500
Low
13
3
30
33
10
-11
-11
Aerial Attacks
Power Plant
U+F+1
50.00
10.500
Overhead
8
4
39
13
4
-24
-24
Cut Above
U+F+1,2
70.00
10.500
Overhead
14
3
37
47
41
-26
-26
Downloaded
U+F+2
50.00
7.500
Mid
10
4
39
14
4
-24
-24
Upgraded
U+F+2,1
30.00
4.500
Overhead
15
3
31
42
45
-20
-20
Mustard Mk.1
U+F+2,1,2
89.50
15.000
Overhead
15
11
53
19
17
-32
-32
Power Surge
U+F+3 or U+F+4
70.00
10.500
Mid
9
7
39
26
22
-24
-24
Hard Krash
U+F+3,4
25.50
3.800
Mid
9
4
31
37
20
-21
-21
Reboot
U+F+3,4,3
25.50
3.800
Mid
9
4
31
37
20
-21
-21
Throws
Shove
F+THROW or F+1+3
70.00
10.500
Mid
10
2
33
0
0
0
0
* Performed when Kameo is unavailable
* See Kameo Moves for Toward Throw featuring Kameo
* See Kameo Moves for Toward Throw featuring Kameo
Zaki Orthodontics
THROW or 1+3
110.00
0.000
Throw
10
2
33
0
7
0
0
Breakers
Kombo Breaker
F+EX
0.00
0.000
0
0
0
0
0
0
0
* Costs 3 bars of Super Meter
* Kameo must be available
* Kameo must be available
Taunts
Taunts
DDDD
0.00
0.000
0
0
0
0
0
0
0
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Special Moves
Capture Foam
BF1
20.00
12.500
High
23
0
49
0
166
-28
-28
Enhanced Advanced Net
BF1+EX
60.00
17.500
Mid
23
0
39
0
38
-18
-18
* Costs 1 bar of Super Meter
* Destroys opponent's projectiles
* Destroys opponent's projectiles
Close Bomb
DB2
60.00
17.500
Mid
21
5
26
0
171
107
107
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Hold 4 during Start-Up to throw a Dud
Enhanced Close Saw Drone
DB2+EX
70.00
38.800
Mid
21
26
26
0
236
181
181
* Costs 1 bar of Super Meter
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
Mid Bomb
DF2
60.00
17.500
Mid
21
5
26
0
171
107
107
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Hold 4 during Start-Up to throw a Dud
Enhanced Mid Saw Drone
DF2+EX
70.00
38.800
Mid
21
26
26
0
236
181
181
* Costs 1 bar of Super Meter
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
Far Bomb
DBF2
60.00
17.500
Mid
21
5
26
0
171
107
107
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Hold 4 during Start-Up to throw a Dud
Enhanced Far Saw Drone
DBF2+EX
70.00
38.800
Mid
21
26
26
0
236
181
181
* Costs 1 bar of Super Meter
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
* Moves toward foe before deploying
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to throw a Dud
Bomb Mistwalk
DB3
60.00
17.500
Mid
19
5
27
0
172
108
108
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to leave behind a Dud
* Hold 4 during Start-Up to leave behind a Dud
Dud
Hold 4 during Bombs
0.00
0.000
21
0
26
0
0
0
0
* Hold 4 during Start-Up of any Bomb, Saw Drone, or Bomb Mistwalk to produce a Dud
Mistwalk
DF3
0.00
0.000
1
0
40
0
0
0
0
Enhanced Mistwalk Away
DB3+EX
60.00
17.500
Mid
13
5
26
38
173
109
109
* Costs 1 bar of Super Meter
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to leave behind a Dud
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to leave behind a Dud
Enhanced Mistwalk Toward
DF3+EX
60.00
17.500
Mid
13
5
26
38
173
109
109
* Costs 1 bar of Super Meter
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to leave behind a Dud
* Advantage on Hit allows for Jump Attack follow-up
* Hold 4 during Start-Up to leave behind a Dud
Mistwalk Friction Boot Parkour
U near Corner
60.00
0.000
13
0
87
36
113
48
48
* Enhanced Mistwalk Away/Toward must be moving toward a Corner
Friction Assist Dive Kick
U+F+3 near Corner
140.00
37.500
Mid
31
8
21
29
-7
-7
0
* Enhanced Mistwalk Away/Toward must be moving toward a Corner
Sawtooth Kick
DB4
79.70
42.000
Mid
13
31
39
0
18
-23
-23
Enhanced Sawtooth Kick
DB4+EX
116.30
45.000
Mid
13
31
39
0
43
-23
-23
* Costs 1 bar of Super Meter
* Has Armor
* Has Armor
(Air) Friction Assist Snare
DB4
100.00
12.500
High
9
6
41
0
28
-25
-25
(Air) Enhanced Friction Assist Snare
DB4+EX
137.00
12.500
High
9
6
41
0
132
-25
-25
* Costs 2 bars of Super Meter
* Drains opponent's Super Meter
* Drains opponent's Super Meter
(Air) Friction Boot Parkour
U+SS
0.00
0.000
1
0
74
20
0
0
0
* Cyrax must be Jumping against Corner (or screen edge)
Fatal Blow
Cyberdriver Slam
SS+EX
350.00
22.500
Mid
22
9
60
0
15
-27
-37
* Must be at 30% health or less
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Fatalities
(Mid) Burst Your Bubble
DFD4
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,3
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Animality
(Mid) Buzz Kill
FBFB
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,2
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Brutalities
The Klassic
D+2
0.00
0.000
0
0
0
0
0
0
0
* Hold 2 During Hit
* Final Hit Must Be From D+2
* Final Hit Must Be From D+2
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
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