MOVE LIST - GERAS
CHARACTER
KAMEO
DATE
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Table
MOVE NAME
KOMMAND
GERAS
NORMAL ATTACKS
Little Hand
1
Clogged Up
1,2
Like Tears In Pain
1,2,2
Shattered Sands
1,2,2,1+3
Clocked
B+1
Speed Up
B+1,2
The Wall
F+1
Slow Down
F+1,2
Slab Returnal
F+1,2,1+3
Timesweeper
D+1
Big Hand
2
Elbow Before Me
2,1
Bulldozer
2,1,2
Dunefist
F+2
Shinsplint
F+2,4
Stopping Time
F+2,4,2
Wind-Uppercut
D+2
Black Hole
3
Factual Force
F+3
Quick Sand
D+3
For The Timeline
4
Timefall
B+4
The Hammer
F+4
For The Fire God
F+4,4
In The Gears
D+4
AERIAL ATTACKS
Running Out
U+F+1
Smash
U+F+1,2
Stay Put
U+F+1,2,1+3
Erecting A Statue
U+F+1,2,B1+3
Time's Up
U+F+2
Gut Check
U+F+2,1
Atomic Driver
U+F+2,1,1+3
To The Stone Age
U+F+2,1,B1+3
Body Splash
D+2
Kicking Up Dust
U+F+3 or U+F+4
THROWS
Shove
F+THROW or F+1+3
Outside Help
THROW or 1+3
BREAKERS
Kombo Breaker
F+EX
TAUNTS
Taunts
DDDD
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
SPECIAL MOVES
Time Stop
BF1
Time Drop
Hold B
Enhanced World Stop
BF1+EX
History Lesson
DF2
Enhanced History Lesson
DF2+EX
Follow-Up Exam
DB2
Enhanced Follow-Up Exam
DB2+EX
Redo
BF3
Double Time
BF3+EX
Countdown
DB3
Enhanced Countdown
DB3+EX
Inevitable
DB3
Behold The End
Hold B
Fixed Point
DB3+EX
(Air) Fixed Point
DB3+EX
Denial
DB4
Enhanced Denial
DB4+EX
Sandstorm
DF4
(Close) Sandstorm
DF4, Hold B
(Far) Sandstorm
DF4, Hold F
Enhanced Sandstorm
DF4+EX
(Close) Enhanced Sandstorm
DF4+EX, Hold B
(Far) Enhanced Sandstorm
DF4+EX, Hold F
FATAL BLOW
Colliding Worlds
SS+EX
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
FATALITIES
(Mid) Sand Storm
FDD,4
Easy Fatality
Hold EX,3
ANIMALITY
(Mid) Hippo-Kritical
BFDF
Easy Fatality
Hold EX,2
BRUTALITIES
The Klassic
D+2
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Normal Attacks
Little Hand
1
20.00
3.000
High
7
2
17
16
21
3
3
Clogged Up
1,2
30.00
4.500
Mid
16
2
25
25
12
-5
-5
Like Tears In Pain
1,2,2
50.00
7.500
Mid
23
2
26
0
25
-6
-6
Shattered Sands
1,2,2,1+3
140.00
3.000
Mid
29
1
34
0
23
-13
-3
* Increases Countdown Charges by 1
Clocked
B+1
50.00
7.500
Mid
16
3
33
27
4
-4
-4
Speed Up
B+1,2
70.00
10.500
Mid
24
4
25
36
29
-7
-7
The Wall
F+1
30.00
4.500
Mid
11
3
25
24
14
-6
-6
Slow Down
F+1,2
50.00
7.500
Mid
19
9
27
43
7
-14
-14
Slab Returnal
F+1,2,1+3
130.00
4.500
Mid
13
3
47
0
15
-5
-15
Timesweeper
D+1
20.00
3.000
Mid
7
2
23
18
12
-8
-8
Big Hand
2
30.00
4.500
High
9
2
20
18
8
0
0
Elbow Before Me
2,1
30.00
4.500
Overhead
21
2
26
33
2
-6
-6
Bulldozer
2,1,2
50.00
7.500
Mid
16
6
41
0
5
-5
-15
Dunefist
F+2
50.00
7.500
High
12
2
33
22
-2
-3
-3
Shinsplint
F+2,4
50.00
7.500
Mid
22
4
32
33
-2
-4
-4
Stopping Time
F+2,4,2
50.00
7.500
Mid
26
2
34
37
24
-14
-14
Wind-Uppercut
D+2
140.00
21.000
High
9
4
42
0
23
-4
-14
* On Kounter or Punish Hit, can be Jump Canceled with U+EX or U+F+EX for 2 bars of Super Meter
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
Black Hole
3
70.00
10.500
High
18
3
32
31
26
-3
-3
Factual Force
F+3
90.00
13.500
Overhead
19
3
54
0
40
-25
-25
Quick Sand
D+3
20.00
3.000
Low
9
3
22
23
13
-8
-8
For The Timeline
4
70.00
10.500
High
18
2
28
30
22
2
2
Timefall
B+4
70.00
10.500
Low
15
8
33
0
23
-9
-9
The Hammer
F+4
30.00
4.500
Low
14
2
32
29
2
-7
-7
For The Fire God
F+4,4
77.50
12.000
Low
19
25
32
37
67
-16
-16
* Cancelable on Hit into Jump
In The Gears
D+4
30.00
4.500
Low
11
3
26
26
14
-7
-7
Aerial Attacks
Running Out
U+F+1
50.00
7.500
Mid
7
4
37
0
6
-22
-22
Smash
U+F+1,2
27.00
4.050
Overhead
10
4
41
48
36
-31
-31
Stay Put
U+F+1,2,1+3
110.00
3.000
Overhead
11
2
34
0
15
-22
-22
Erecting A Statue
U+F+1,2,B1+3
110.00
0.000
12
0
135
0
-135
0
0
Time's Up
U+F+2
50.00
7.500
Mid
10
4
37
0
6
-22
-22
Gut Check
U+F+2,1
70.00
10.500
Overhead
12
4
38
47
39
-28
-28
Atomic Driver
U+F+2,1,1+3
50.00
3.000
Overhead
13
2
31
0
21
-19
-19
To The Stone Age
U+F+2,1,B1+3
90.00
0.000
14
0
105
0
-105
0
0
Body Splash
D+2
50.00
7.500
Mid
10
7
19
0
16
-12
-12
Kicking Up Dust
U+F+3 or U+F+4
70.00
10.500
Mid
10
7
37
0
24
-22
-22
Throws
Shove
F+THROW or F+1+3
20.00
0.000
Throw
10
2
33
0
0
0
0
* Performed when Kameo is unavailable
* See Kameo Moves for Toward Throw featuring Kameo
* See Kameo Moves for Toward Throw featuring Kameo
Outside Help
THROW or 1+3
110.00
0.000
Throw
10
2
33
0
7
0
0
Breakers
Kombo Breaker
F+EX
0.00
0.000
0
0
0
0
0
0
0
* Costs 3 bars of Super Meter
* Kameo must be available
* Kameo must be available
Taunts
Taunts
DDDD
0.00
0.000
0
0
0
0
0
0
0
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Special Moves
Time Stop
BF1
92.00
12.500
Mid
16
5
34
0
19
-17
-17
* Swaps sides
Time Drop
Hold B
70.00
18.750
Mid
54
11
78
0
10
-67
-67
* Remain on same side
Enhanced World Stop
BF1+EX
50.00
16.250
Mid
16
5
34
0
162
-17
-17
* Costs 1 bar of Super Meter
* Momentarily stops time for victim
* Momentarily stops time for victim
History Lesson
DF2
120.00
0.000
Throw
17
5
42
0
15
0
0
* Deals increased damage when throwing the opponent out of the Corner
Enhanced History Lesson
DF2+EX
150.00
0.000
Throw
17
5
18
0
24
0
0
* Costs 1 bar of Super Meter
* Deals increased damage when throwing the opponent out of the Corner
* Deals increased damage when throwing the opponent out of the Corner
Follow-Up Exam
DB2
120.00
0.000
Throw
17
5
42
0
15
0
0
* Deals increased damage when throwing the opponent out of the Corner
Enhanced Follow-Up Exam
DB2+EX
150.00
0.000
Throw
17
5
18
0
24
0
0
* Costs 1 bar of Super Meter
* Deals increased damage when throwing the opponent out of the Corner
* Deals increased damage when throwing the opponent out of the Corner
Redo
BF3
0.00
0.000
1
0
65
0
0
0
0
* Marks spot as Geras' Anchor
* After a duration or being hit, Geras teleports back to Anchor
* After a duration or being hit, Geras teleports back to Anchor
Double Time
BF3+EX
0.00
0.000
1
0
35
0
0
0
0
* Costs 2 bars of Super Meter
* Geras' Clone will mimic inputs during the Time Stop
* Geras' Clone will mimic inputs during the Time Stop
Countdown
DB3
0.00
0.000
1
0
70
0
0
0
0
* Increases Countdown Charges by 1 (MAX 3)
* Changes to Inevitable when at 3 Charges
* Changes to Inevitable when at 3 Charges
Enhanced Countdown
DB3+EX
0.00
0.000
1
0
70
0
0
0
0
* Costs 1 bar of Super Meter
* Increases Countdown Charges by 3
* Increases Countdown Charges by 3
Inevitable
DB3
20.00
12.500
Mid
21
5
39
0
161
-22
-22
* Can only be done with 3 Charges of Countdown
* Swaps sides
* Swaps sides
Behold The End
Hold B
0.00
0.000
0
0
0
0
0
0
0
* Remain on same side
Fixed Point
DB3+EX
0.00
0.000
Mid
14
9
33
0
14
-20
-20
* Costs 1 bar of Super Meter
* Can only be done with 3 Charges of Countdown
* Geras resets back to where he was 3 seconds ago with his previous health value
* Can only be done with 3 Charges of Countdown
* Geras resets back to where he was 3 seconds ago with his previous health value
(Air) Fixed Point
DB3+EX
0.00
0.000
Mid
14
9
33
0
14
-20
-20
* Costs 1 bar of Super Meter
* Can only be done with 3 Charges of Countdown
* Geras resets back to where he was 3 seconds ago with his previous health value
* Can only be done with 3 Charges of Countdown
* Geras resets back to where he was 3 seconds ago with his previous health value
Denial
DB4
70.00
18.750
Mid
14
9
33
0
14
-20
-20
Enhanced Denial
DB4+EX
110.00
23.750
Mid
14
9
33
0
14
-20
-20
* Costs 1 bar of Super Meter
* Has Armor
* Has Armor
Sandstorm
DF4
50.00
16.250
Mid
28
5
43
0
24
-27
-27
* Launches opponent away from the center of the Sandstorm
(Close) Sandstorm
DF4, Hold B
50.00
16.250
Mid
28
5
43
0
24
-27
-27
* Launches opponent away from the center of the Sandstorm
(Far) Sandstorm
DF4, Hold F
50.00
16.250
Mid
28
5
43
0
24
-27
-27
* Launches opponent away from the center of the Sandstorm
Enhanced Sandstorm
DF4+EX
50.00
16.250
Mid
163
5
0
0
149
108
108
* Costs 1 bar of Super Meter
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
(Close) Enhanced Sandstorm
DF4+EX, Hold B
50.00
16.250
Mid
163
5
0
0
149
108
108
* Costs 1 bar of Super Meter
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
(Far) Enhanced Sandstorm
DF4+EX, Hold F
50.00
16.250
Mid
163
5
0
0
149
108
108
* Costs 1 bar of Super Meter
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
* Increases Countdown Charges by 1
* Launches opponent away from the center of the Sandstorm
Fatal Blow
Colliding Worlds
SS+EX
350.00
17.500
Mid
26
3
66
0
17
-27
-37
* Must be at 30% health or less
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Fatalities
(Mid) Sand Storm
FDD,4
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,3
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Animality
(Mid) Hippo-Kritical
BFDF
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,2
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Brutalities
The Klassic
D+2
0.00
0.000
0
0
0
0
0
0
0
* Hold 2 During Hit
* Final Hit Must Be From D+2
* Final Hit Must Be From D+2
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
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