MOVE LIST - GHOSTFACE
CHARACTER
KAMEO
DATE
View:
Default
Table
MOVE NAME
KOMMAND
GHOSTFACE
NORMAL ATTACKS
Craven Knockout
1
Slasher Flick
1,2
Surprise, Sidney
1,2,2
Scene Stealer
1,2,3
Underhanded
D+1
Rough Cut
2
Director's Cut
2,2
Final Cut
2,2,2
Collarboned
2,2,1+3
Stab: The Requel
B+2
Suspicious Love Interest
F+2
Jilted Lover
F+2,1
Your Bloody Valentine
F+2,1,2
Cut Up
D+2
Gale Force Boot
3
Weary Slice
B+3
Killer Dropkick
B+3,4
Shin Spike
D+3
Stab: The Requel
4
Stab: The Sequel
4,4
Stab Trilogy
4,4,4
Killer Dropkick
B+4
Collarboned
F+4
Shin Slice
D+4
BLACK DRAGON ENFORCER
Korba Strike
2
Knife Hammer Strike
2,1
The Foot Sword
2,1,4
BLACK DRAGON ASSASSIN
Circling Teeth
B+2
Rising Dragon Teeth
B+2,1,1
AERIAL ATTACKS
Jump Scare
U+F+1
Leaping Slash
U+F+1,2
Raising Stakes
U+F+2
Stake Driver
U+F+2,2
Worst Feet Forward
U+F+3 or U+F+4
THROWS
Shove
F+THROW or F+1+3
Liver Alone!
THROW or 1+3
Ghost Face Killer Swap
Hold SS or THROW
BREAKERS
Kombo Breaker
F+EX
TAUNTS
Taunts
DDDD
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
SPECIAL MOVES
Father Death
BDF1
Enhanced Father Death
BDF1+EX
Backstage Pass
DB3
Enhanced Backstage Pass
DB3+EX
Backstage Getaway
Hold B During Start-Up
Backstage Fakeout
Hold 3 During Start-Up
Ghost Face Killer Swap
Hold SS or THROW During Start-Up
Psychotic Rush
DF3
Enhanced Psychotic Rush
DF3+EX
Rushing Stab
1 During Rush
Enhanced Rushing Stab
1 During Enhanced Rush
Rushing Pounce
2 During Rush
Enhanced Rushing Pounce
2 During Enhanced Rush
Halt Psychotic Rush
3 During Rush
Psychotic Dive
4 During Rush
Enhanced Psychotic Dive
4+EX During Rush
Always Outnumbered
DB4
Always Outnumbered Upper
Hold 2 During Start-Up
Always Outnumbered Delay
Hold 4 During Start-Up
Cancel Always Outnumbered
Hold 4,1 During Start-Up
Ghost Face Killer Swap
Hold SS or THROW During Start-Up
Enhanced Always Outnumbered
DB4+EX
Psychotic Dive
DF4
Enhanced Psychotic Dive
DF4+EX
Prone Sweep
1 While Prone
Prone Stab
2 While Prone
Enhanced Prone Stab
Hold 2+EX While Prone
Psychotic Crawl
3 While Prone
Regain Footing
4 While Prone
BLACK DRAGON ENFORCER
Ghost Face Killer Swap
Hold THROW During Certain Moves
Horrorshow Act One
DF1
Enhanced Horrorshow Act One
DF1+EX
Horrorshow Act Two
U or D+1
Horrorshow Act Three
B+1
Enhanced Horrorshow Act Three
B+1+EX
Black Dragon Smash
DF3
Enhanced Black Dragon Smash
DF3+EX
Windmill Kick
DF4
Enhanced Flip Kick
DF4+EX
BLACK DRAGON ASSASSIN
Ghost Face Killer Swap
Hold SS During Certain Moves
Knife Toss
DF1
Delay Knife Toss
Hold 1
Advancing Knife Toss Fakeout
FF
Retreating Knife Toss Fakeout
BB
Enhanced Knife Toss
EX During Delay Knife Toss
(Air) Knife Toss
DF1
Black Dragon Ball
DF3
Enhanced Black Dragon Ball
DF3+EX
Nightshade
DF4
Enhanced Nightshade
DF4+EX
FATAL BLOW
Flick Of The Wrist
SS+EX
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
FATALITIES
(Close) Slashing The Fourth Wall
DFD3
Easy Fatality
Hold EX,3
ANIMALITY
(Mid) Critically Endangered
BFD4
Easy Fatality
Hold EX,2
BRUTALITIES
The Klassic
D+2
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Normal Attacks
Craven Knockout
1
20.00
3.000
High
7
2
19
18
17
1
1
Slasher Flick
1,2
30.00
4.500
Mid
11
2
22
22
16
-2
-2
Surprise, Sidney
1,2,2
70.00
10.500
Mid
12
6
31
0
31
-5
-5
Scene Stealer
1,2,3
70.00
10.500
Low
23
2
20
0
24
0
0
Underhanded
D+1
20.00
3.000
Mid
7
2
23
19
13
-8
-8
Rough Cut
2
30.00
4.500
High
9
2
25
19
17
-5
-5
Director's Cut
2,2
30.00
4.500
Mid
16
2
20
24
21
0
0
Final Cut
2,2,2
50.00
7.500
Mid
26
3
26
38
30
-7
-7
Collarboned
2,2,1+3
50.00
7.500
High
22
2
24
0
49
-4
-4
* Advantage on Hit allows for Jump Attack follow-up
Stab: The Requel
B+2
50.00
7.500
Overhead
20
2
27
33
11
-7
-7
Suspicious Love Interest
F+2
50.00
7.500
Mid
18
3
23
27
10
-4
-4
Jilted Lover
F+2,1
30.00
4.500
Mid
17
3
25
28
13
-6
-6
Your Bloody Valentine
F+2,1,2
70.00
10.500
Mid
20
4
35
0
35
-7
-7
Cut Up
D+2
140.00
21.000
High
10
3
43
0
25
-4
-14
* On Kounter or Punish Hit, can be Jump Canceled with U+EX or U+F+EX for 2 bars of Super Meter
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
Gale Force Boot
3
50.00
7.500
High
14
2
27
27
15
3
3
Weary Slice
B+3
50.00
7.500
Mid
13
3
26
27
15
-7
-7
Killer Dropkick
B+3,4
70.00
10.500
Low
13
5
34
0
7
-7
-7
Shin Spike
D+3
20.00
3.000
Low
9
2
23
22
13
-8
-8
Stab: The Requel
4
50.00
7.500
High
12
3
24
21
13
-5
-5
Stab: The Sequel
4,4
30.00
4.500
Mid
18
3
22
29
13
-3
-3
Stab Trilogy
4,4,4
70.00
10.500
Mid
18
3
24
23
31
-5
-5
Killer Dropkick
B+4
70.00
10.500
Low
13
5
34
0
7
-7
-7
Collarboned
F+4
50.00
7.500
High
22
2
24
0
49
-4
-4
* Advantage on Hit allows for Jump Attack follow-up
Shin Slice
D+4
30.00
4.500
Low
11
2
30
26
11
-10
-10
Black Dragon Enforcer
Korba Strike
2
30.00
4.500
High
6
2
25
17
17
-5
-5
Knife Hammer Strike
2,1
30.00
4.500
Overhead
22
3
42
34
3
-23
-23
The Foot Sword
2,1,4
70.00
10.500
Low
16
3
37
0
33
-8
-8
Black Dragon Assassin
Circling Teeth
B+2
49.00
7.500
Overhead
18
14
25
44
13
-7
-7
Rising Dragon Teeth
B+2,1,1
58.50
9.000
Mid
18
13
36
33
29
-6
-6
Aerial Attacks
Jump Scare
U+F+1
50.00
7.500
Mid
9
3
39
14
4
-16
-16
Leaping Slash
U+F+1,2
27.00
4.000
Overhead
13
4
33
43
39
-15
-15
Raising Stakes
U+F+2
50.00
7.500
Mid
11
3
39
17
4
-16
-16
Stake Driver
U+F+2,2
27.00
4.000
Overhead
13
4
34
44
43
-16
-16
* Advantage on Hit allows for Jump Attack follow-up
Worst Feet Forward
U+F+3 or U+F+4
70.00
10.500
Mid
10
8
39
30
22
-16
-16
Throws
Shove
F+THROW or F+1+3
20.00
0.000
Throw
10
2
33
0
0
0
0
* Performed when Kameo is unavailable
* See Kameo Moves for Toward Throw featuring Kameo
* See Kameo Moves for Toward Throw featuring Kameo
Liver Alone!
THROW or 1+3
110.00
0.000
10
2
33
0
15
0
0
Ghost Face Killer Swap
Hold SS or THROW
0.00
0.000
0
0
0
0
0
0
0
* Costs 1 bar of Super Meter
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
Breakers
Kombo Breaker
F+EX
0.00
0.000
0
0
0
0
0
0
0
* Costs 3 bars of Super Meter
* Kameo must be available
* Kameo must be available
Taunts
Taunts
DDDD
0.00
0.000
0
0
0
0
0
0
0
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Special Moves
Father Death
BDF1
110.00
0.000
Throw
12
3
41
0
15
0
0
* Original Ghost Face Killer only
* Can be used during Psychotic Rush
* On Hit, hold B to switch sides
* Can be used during Psychotic Rush
* On Hit, hold B to switch sides
Enhanced Father Death
BDF1+EX
135.00
0.000
Throw
12
3
41
0
15
0
0
* Original Ghost Face Killer only
* Costs 1 bar of Super Meter
* Can be used during Psychotic Rush
* On Hit, hold B to switch sides
* Costs 1 bar of Super Meter
* Can be used during Psychotic Rush
* On Hit, hold B to switch sides
Backstage Pass
DB3
40.00
15.000
High
47
3
40
72
2
-21
-21
* Cancelable on Hit into Basic Attacks and Special Moves
* Hold B during Start-Up to reappear from the same side
* Hold 3 during Start-Up to withhold attack
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (Costs 1 bar of Super Meter)
* Hold B during Start-Up to reappear from the same side
* Hold 3 during Start-Up to withhold attack
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (Costs 1 bar of Super Meter)
Enhanced Backstage Pass
DB3+EX
80.00
30.000
Mid
17
37
40
83
2
-21
-21
* Costs 1 bar of Super Meter
* Cancelable on Hit into Basic Attacks and Special Moves
* Hold B during Start-Up to reappear from the same side
* Hold 3 during Start-Up to withhold attack
* Hold SS or THROW during Start-Up to swap Ghost Face Killers
* Cancelable on Hit into Basic Attacks and Special Moves
* Hold B during Start-Up to reappear from the same side
* Hold 3 during Start-Up to withhold attack
* Hold SS or THROW during Start-Up to swap Ghost Face Killers
Backstage Getaway
Hold B During Start-Up
40.00
15.000
High
58
3
40
49
2
-21
-21
* Remains on same side
* Can be used along with Backstage Fakeout and Ghost Face Killer Swaps
* Can be used along with Backstage Fakeout and Ghost Face Killer Swaps
Backstage Fakeout
Hold 3 During Start-Up
0.00
0.000
35
0
40
0
0
0
0
* Withholds attack
* Can be used along with Backstage Fakeout and Ghost Face Killer Swaps
* Can be used along with Backstage Fakeout and Ghost Face Killer Swaps
Ghost Face Killer Swap
Hold SS or THROW During Start-Up
0.00
0.000
0
0
0
0
0
0
0
* Costs 1 bar of Super Meter (Does not cost extra during Enhanced Backstage Pass)
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
Psychotic Rush
DF3
0.00
0.000
1
0
225
188
0
0
0
* Original Ghost Face Killer only
* Can be canceled into Father Death and Backstage Pass
* Can be canceled into Father Death and Backstage Pass
Enhanced Psychotic Rush
DF3+EX
0.00
0.000
1
0
225
188
0
0
0
* Original Ghost Face Killer only
* Costs 1 bar of Super Meter
* Can be canceled into Father Death and Backstage Pass
* Costs 1 bar of Super Meter
* Can be canceled into Father Death and Backstage Pass
Rushing Stab
1 During Rush
120.00
13.750
Mid
9
5
52
0
15
-25
-25
Enhanced Rushing Stab
1 During Enhanced Rush
160.00
13.750
Mid
9
5
52
0
15
-25
-25
Rushing Pounce
2 During Rush
90.00
13.750
Overhead
23
3
34
0
15
-5
-5
Enhanced Rushing Pounce
2 During Enhanced Rush
180.00
13.750
Overhead
23
3
34
0
15
-5
-5
Halt Psychotic Rush
3 During Rush
0.00
0.000
1
0
35
0
0
0
0
Psychotic Dive
4 During Rush
60.00
17.500
Mid
6
3
120
96
-74
-101
-101
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
Enhanced Psychotic Dive
4+EX During Rush
90.00
21.250
Mid
6
3
120
96
-77
-91
-91
* Costs 1 bar of Super Meter
* Has Armor
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
* Has Armor
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
Always Outnumbered
DB4
60.00
17.500
Mid
44
3
24
0
21
-5
-5
* Hold 4 to delay Swipe attack
* Hold 2 during Start-Up for Outnumbered Upper
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (costs 1 bar of Super Meter)
* Ineffective against opponents close to Corners
* Hold 2 during Start-Up for Outnumbered Upper
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (costs 1 bar of Super Meter)
* Ineffective against opponents close to Corners
Always Outnumbered Upper
Hold 2 During Start-Up
60.00
17.500
High
43
3
21
0
65
-1
-1
* Advantage on Hit allows for Jump Attack follow-up
Always Outnumbered Delay
Hold 4 During Start-Up
0.00
0.000
1
0
139
0
0
0
0
* Release 4 for Outnumbered Swipe
* Press 2 for Outnumbered Upper
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (costs 1 Bar of Super Meter)
* Press 2 for Outnumbered Upper
* Hold SS or THROW during Start-Up to swap Ghost Face Killers (costs 1 Bar of Super Meter)
Cancel Always Outnumbered
Hold 4,1 During Start-Up
0.00
0.000
1
0
139
0
0
0
0
Ghost Face Killer Swap
Hold SS or THROW During Start-Up
0.00
0.000
0
0
0
0
0
0
0
* Costs 1 bar of Super Meter
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
Enhanced Always Outnumbered
DB4+EX
140.00
0.000
Throw
36
3
23
0
15
0
0
* Costs 2 bars of Super Meter
* Hold SS or THROW during Start-Up to swap Ghost Face Killers
* Hold SS or THROW during Start-Up to swap Ghost Face Killers
Psychotic Dive
DF4
60.00
17.500
Mid
13
3
120
103
-74
-101
-101
* Original Ghost Face Killer only
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
Enhanced Psychotic Dive
DF4+EX
90.00
17.500
Mid
13
3
120
103
-77
-91
-91
* Original Ghost Face Killer only
* Costs 1 bar of Super Meter
* Has Armor
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
* Costs 1 bar of Super Meter
* Has Armor
* Leaves Ghost Face prone
* Lying prone ends upon taking damage, hitting foe with Prone Stab, or a moment of inactivity
Prone Sweep
1 While Prone
60.00
17.500
Low
10
3
136
116
-66
-107
-107
Prone Stab
2 While Prone
80.00
0.000
Throw
24
2
166
154
45
0
0
* On Hit, Ghost Face regains footing from prone position
Enhanced Prone Stab
Hold 2+EX While Prone
20.00
0.000
Throw
24
2
166
154
130
0
0
* Costs 2 bars of Super Meter
* On Hit, Ghost Face regains footing from prone position
* On Hit, Ghost Face regains footing from prone position
Psychotic Crawl
3 While Prone
0.00
0.000
1
0
165
128
0
0
0
* Can be canceled into Prone Sweep and Prone Stab
Regain Footing
4 While Prone
0.00
0.000
1
0
35
0
0
0
0
* Rises from prone position
Black Dragon Enforcer
Ghost Face Killer Swap
Hold THROW During Certain Moves
0.00
0.000
0
0
0
0
0
0
0
* Costs 1 bar of Super Meter (Does not cost extra during Enhanced Backstage Pass or Enhanced Always Outnumbered)
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Enables use of unique Basic Attacks & Special Moves
* Cannot perfo
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Enables use of unique Basic Attacks & Special Moves
* Cannot perfo
Horrorshow Act One
DF1
20.00
12.500
Mid
19
2
37
29
-6
-7
-7
Enhanced Horrorshow Act One
DF1+EX
20.00
12.500
Mid
12
2
37
29
-6
-7
-7
* Costs 1 bar of Super Meter
* Has Armor
* Has Armor
Horrorshow Act Two
U or D+1
20.00
12.500
Mid
19
2
37
29
2
-7
-7
Horrorshow Act Three
B+1
20.00
12.500
Mid
27
2
27
0
34
-7
-7
Enhanced Horrorshow Act Three
B+1+EX
20.00
12.500
Mid
27
2
27
0
48
-7
-7
* Costs 1 bar of Super Meter
* Advantage on Hit allows for Jump Attack follow-up
* Advantage on Hit allows for Jump Attack follow-up
Black Dragon Smash
DF3
70.00
18.750
Mid
12
13
31
0
12
-15
-15
Enhanced Black Dragon Smash
DF3+EX
110.00
23.750
Mid
12
13
31
0
12
-5
-5
* Costs 1 bar of Super Meter
Windmill Kick
DF4
90.00
21.250
Overhead
23
5
23
0
31
-6
-6
Enhanced Flip Kick
DF4+EX
70.00
18.750
High
17
4
49
48
5
-6
-6
* Costs 1 bar of Super Meter
* Cancelable on Hit into Jump Attacks
* Cancelable on Hit into Jump Attacks
Black Dragon Assassin
Ghost Face Killer Swap
Hold SS During Certain Moves
0.00
0.000
0
0
0
0
0
0
0
* Costs 1 bar of Super Meter (Does not cost extra during Enhanced Backstage Pass or Enhanced Always Outnumbered)
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Enables use of unique Basic Attacks & Special Moves
* Cannot perfo
* Swaps to alternate Ghost Face Killer for a duration or till getting hit
* Enables use of unique Basic Attacks & Special Moves
* Cannot perfo
Knife Toss
DF1
70.00
18.750
High
28
0
40
13
21
-19
-19
Delay Knife Toss
Hold 1
70.00
18.750
High
165
0
40
13
21
-19
-19
* Cancelable into Advancing/Retreating Knife Toss Fakeout
Advancing Knife Toss Fakeout
FF
0.00
0.000
1
0
20
0
0
0
0
Retreating Knife Toss Fakeout
BB
0.00
0.000
1
0
22
0
0
0
0
Enhanced Knife Toss
EX During Delay Knife Toss
126.00
37.500
Mid
30
40
42
13
21
-19
-19
* Costs 1 bar of Super Meter
* Draws extra knife, hold 1 for Delay Knife Toss
* Can be performed repeatedly
* Draws extra knife, hold 1 for Delay Knife Toss
* Can be performed repeatedly
(Air) Knife Toss
DF1
70.00
18.750
Mid
16
20
41
0
25
-12
-12
Black Dragon Ball
DF3
70.00
18.750
Mid
16
19
63
0
22
-23
-23
Enhanced Black Dragon Ball
DF3+EX
160.50
16.250
Mid
16
19
18
0
15
-23
-23
* Costs 1 bar of Super Meter
Nightshade
DF4
50.00
16.250
Mid
16
6
33
0
2
-18
-18
Enhanced Nightshade
DF4+EX
70.00
18.750
Mid
16
6
33
0
53
-18
-18
* Costs 1 bar of Super Meter
Fatal Blow
Flick Of The Wrist
SS+EX
350.00
17.500
High
24
3
90
0
15
-60
-60
* Must be at 30% health or less
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Fatalities
(Close) Slashing The Fourth Wall
DFD3
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,3
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Animality
(Mid) Critically Endangered
BFD4
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,2
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Brutalities
The Klassic
D+2
0.00
0.000
0
0
0
0
0
0
0
* Hold 2 During Hit
* Final Hit Must Be From D+2
* Final Hit Must Be From D+2
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Please read this regarding the Terms of Service and usage of information on this site.