MOVE LIST - KENSHI
CHARACTER
KAMEO
DATE
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Table
MOVE NAME
KOMMAND
KENSHI
NORMAL ATTACKS
Sheath Slap
1
See No Evil
1,4
Blind Sided
1,4,1
Belly Buster
D+1
Silent Palm
2
Gut Check
2,1
Tamahag-Pain
2,1,2
Spirit Strike
B+2
Silencing Souls
B+2,2
Dark Ritual
F+2
Slice N' Dice
F+2,2
Pinned
F+2,2,B+2
Spirit Away
F+2,2,F+2
Deep Stab
F+2,2,D+2
Rising Fist
D+2
High Kick
3
Sneaky Sneaker
D+3
Face Breaker
4
Heighten Senses
4,4
Achilles Cutter
B+4
Sweeping Heel
D+4
SENTO STANCE DB1
Disable Spirit Action (While Held)
Hold SS
Brutal Bow
1
Off Balance
1,2
Blind Justice
1,2,2
Five Rings Slash
B+1
Transcending Cut
B+1,2
Quick Laceration
2
Don't Blink
2,1
Impaler
B+2
Upper Slice
F+2
Fading Light
F+2,2
Lost Way
F+2,2,1
Rising Blade
D+2
Hammering Heel
3
Tibia Tapper
F+3
Bad Feeling
F+3,2
Gutted
D+3
Chest Cracker
4
Down The Middle
4,2
Get Back
4,2,1
Cut Down
B+4
Double Tab
F+4
Painful Poke
D+4
AERIAL ATTACKS
Quick Swipe
U+F+1
Bleeding
U+F+1,2
Spirit Spike
U+F+1,2,2
Hilting Flower
U+F+2
Blooming Blade
U+F+2,2
Booted
U+F+2,2,4
Flying Boot
U+F+3 or U+F+4
SENTO AERIAL ATTACKS DB1
Quick Slice
U+F+1
Losing Blood
U+F+1,1
Deep Cuts
U+F+1,1,2
Upper Gash
U+F+2
Treated
U+F+2,3
Falling Apart
U+F+2,3,4
Foot Frenzy
U+F+3 or U+F+4
THROWS
Shove
F+THROW or F+1+3
Deep Tissue
THROW or 1+3
BREAKERS
Kombo Breaker
F+EX
TAUNTS
Taunts
DDDD
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
SPECIAL MOVES
Ancestral Guard
DF1
Extend Ancestral Guard
Hold 1
Ancestral Guard (Cancel)
SS
Soul Charge
BF2
Enhanced Soul Charge
BF2+EX
Demon Drop
DB2
Enhanced Demon Drop
DB2+EX
(Close) Demon Drop
DB2,B
(Close) Enhanced Demon Drop
DB2+EX,B
(Far) Demon Drop
DB2,F
(Far) Enhanced Demon Drop
DB2+EX,F
Rising Karma
BF3
Enhanced Rising Karma
BF3+EX
Force Push
BF4
Charge Force Push
Hold 4
Enhanced Force Push
BF4+EX
Enhanced Charge Force Push
Hold 4
Summon Ancestor
DB1
Spirit Bop
1
Double Dose
2
Lunging Soul
3
Pekara Punish
4
Banish Ancestor
DB1
Spiritual Alignment
DB2
Enhanced Spiritual Alignment
DB2+EX
Soaring Sento
DB3
Enhanced Soaring Sento
DB3+EX
Teamwork
DB4
Ancestral Assist
DB4+EX
FATAL BLOW
Two Heavens Assault
SS+EX
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
FATALITIES
(Close) Blended
FDD,2
Easy Fatality
Hold EX,3
ANIMALITY
(Mid) Wolf It Down
DDD1
Easy Fatality
Hold EX,2
BRUTALITIES
The Klassic
D+2
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Normal Attacks
Sheath Slap
1
20.00
3.000
High
7
3
19
18
15
0
0
See No Evil
1,4
30.00
4.500
Low
13
2
36
22
-7
-6
-6
Blind Sided
1,4,1
50.00
7.500
Mid
19
4
45
34
14
-17
-17
Belly Buster
D+1
20.00
3.000
Mid
7
2
23
18
12
-8
-8
Silent Palm
2
30.00
4.500
High
8
3
17
18
4
2
2
Gut Check
2,1
30.00
4.500
Mid
11
3
32
17
6
-3
-3
Tamahag-Pain
2,1,2
50.00
7.500
Mid
19
10
32
0
25
-3
-3
* Mid during upward slice, Overhead during downward slice
Spirit Strike
B+2
50.00
7.500
Mid
12
4
32
23
12
-4
-4
Silencing Souls
B+2,2
70.00
10.500
Overhead
28
2
48
0
18
-8
-18
Dark Ritual
F+2
50.00
7.500
Mid
14
3
25
26
16
-6
-6
Slice N' Dice
F+2,2
50.00
7.500
Mid
16
2
37
28
2
-7
-7
Pinned
F+2,2,B+2
70.00
10.500
Overhead
32
4
46
0
5
-8
-18
Spirit Away
F+2,2,F+2
70.00
10.500
Mid
15
9
43
0
18
-10
-20
Deep Stab
F+2,2,D+2
70.00
10.500
Overhead
32
4
46
0
5
-8
-18
Rising Fist
D+2
140.00
21.000
High
11
4
42
0
23
-4
-14
* On Kounter or Punish Hit, can be Jump Canceled with U+EX or U+F+EX for 2 bars of Super Meter
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
High Kick
3
50.00
7.500
High
11
3
31
22
0
-2
-2
Sneaky Sneaker
D+3
20.00
3.000
Low
9
2
23
23
13
-8
-8
Face Breaker
4
70.00
10.500
High
10
3
28
17
8
1
1
Heighten Senses
4,4
70.00
10.500
Overhead
22
4
35
0
16
-7
-7
Achilles Cutter
B+4
70.00
10.500
Low
13
3
35
0
8
-6
-6
Sweeping Heel
D+4
30.00
4.500
Low
12
2
27
26
14
-7
-7
Sento Stance DB1
Disable Spirit Action (While Held)
Hold SS
0.00
0.000
0
0
0
0
0
0
0
Brutal Bow
1
20.00
3.000
High
7
3
18
0
3
1
1
Off Balance
1,2
30.00
4.500
Mid
11
2
32
0
-4
-2
-2
Blind Justice
1,2,2
50.00
7.500
Mid
17
3
34
0
9
-5
-5
Five Rings Slash
B+1
30.00
4.500
Low
13
2
25
0
10
-5
-5
Transcending Cut
B+1,2
50.00
7.500
Mid
17
3
31
0
44
-12
-12
Quick Laceration
2
30.00
4.500
High
11
2
27
0
8
3
3
Don't Blink
2,1
30.00
4.500
Mid
18
3
28
0
18
1
1
Impaler
B+2
70.00
10.500
Overhead
16
3
42
0
37
-13
-13
Upper Slice
F+2
50.00
7.500
Mid
11
4
25
0
1
-7
-7
Fading Light
F+2,2
50.00
7.500
Mid
18
3
23
0
7
-4
-4
Lost Way
F+2,2,1
70.00
10.500
Low
21
3
34
0
32
-15
-15
Rising Blade
D+2
140.00
21.000
High
9
4
40
0
25
-2
-12
* On Kounter or Punish Hit, can be Jump Canceled with U+EX or U+F+EX for 2 bars of Super Meter
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
* Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos
Hammering Heel
3
50.00
7.500
High
11
3
31
0
0
-2
-2
Tibia Tapper
F+3
50.00
7.500
Low
22
3
34
0
4
-5
-5
Bad Feeling
F+3,2
70.00
10.500
Mid
30
3
33
0
24
-4
-4
Gutted
D+3
20.00
3.000
Low
9
2
23
0
13
-8
-8
Chest Cracker
4
70.00
10.500
High
12
2
25
0
6
-5
-5
Down The Middle
4,2
30.00
4.500
Overhead
18
3
33
0
5
-4
-4
Get Back
4,2,1
70.00
10.500
Mid
27
2
30
0
40
0
0
Cut Down
B+4
70.00
10.500
Low
15
3
34
0
10
-4
-4
Double Tab
F+4
50.00
7.500
Mid
13
14
28
0
19
1
1
Painful Poke
D+4
30.00
4.500
Low
9
3
29
0
11
-10
-10
Aerial Attacks
Quick Swipe
U+F+1
50.00
7.500
Mid
7
3
38
0
5
-23
-23
Bleeding
U+F+1,2
27.00
4.050
Overhead
13
5
35
46
18
-26
-26
Spirit Spike
U+F+1,2,2
90.00
13.500
Overhead
16
6
35
0
27
-27
-27
Hilting Flower
U+F+2
50.00
7.500
Mid
9
3
38
0
5
-23
-23
Blooming Blade
U+F+2,2
27.00
4.050
Overhead
11
4
32
40
22
-22
-22
Booted
U+F+2,2,4
70.00
10.500
Overhead
14
2
34
43
45
-22
-22
Flying Boot
U+F+3 or U+F+4
70.00
10.500
Mid
9
6
38
0
23
-23
-23
Sento Aerial Attacks DB1
Quick Slice
U+F+1
50.00
7.500
Mid
0
0
0
0
0
0
0
Losing Blood
U+F+1,1
30.00
4.500
Overhead
0
0
0
0
0
0
0
Deep Cuts
U+F+1,1,2
70.00
10.500
Overhead
0
0
0
0
0
0
0
Upper Gash
U+F+2
50.00
7.500
Mid
0
0
0
0
0
0
0
Treated
U+F+2,3
30.00
4.500
Overhead
0
0
0
0
0
0
0
Falling Apart
U+F+2,3,4
70.00
10.500
Overhead
0
0
0
0
0
0
0
Foot Frenzy
U+F+3 or U+F+4
70.00
10.500
Mid
0
0
0
0
0
0
0
Throws
Shove
F+THROW or F+1+3
20.00
0.000
Throw
10
2
33
0
0
0
0
* Performed when Kameo is unavailable
* See Kameo Moves for Toward Throw featuring Kameo
* See Kameo Moves for Toward Throw featuring Kameo
Deep Tissue
THROW or 1+3
110.00
0.000
Throw
10
2
33
0
15
0
0
Breakers
Kombo Breaker
F+EX
0.00
0.000
0
0
0
0
0
0
0
* Costs 3 bars of Super Meter
* Kameo must be available
* Kameo must be available
Taunts
Taunts
DDDD
0.00
0.000
0
0
0
0
0
0
0
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Special Moves
Ancestral Guard
DF1
70.00
18.750
Mid
26
7
32
0
33
-7
-7
* Destroys opponent's projectiles
Extend Ancestral Guard
Hold 1
0.00
0.000
0
0
0
0
0
0
0
* Destroys opponent's projectiles
Ancestral Guard (Cancel)
SS
0.00
0.000
0
0
0
0
0
0
0
Soul Charge
BF2
80.00
20.000
Mid
15
10
28
0
30
-16
-16
Enhanced Soul Charge
BF2+EX
110.00
23.750
Mid
15
10
28
0
30
-16
-16
* Costs 1 bar of Super Meter
* Has Armor
* Unbreakable in a Kombo
* Has Armor
* Unbreakable in a Kombo
Demon Drop
DB2
60.00
17.500
Overhead
27
3
36
0
30
-17
-17
Enhanced Demon Drop
DB2+EX
60.00
17.500
Overhead
27
3
36
0
73
-17
-17
* Costs 1 bar of Super Meter
(Close) Demon Drop
DB2,B
60.00
17.500
Overhead
27
3
36
0
30
-17
-17
(Close) Enhanced Demon Drop
DB2+EX,B
60.00
17.500
Overhead
27
3
36
0
73
-17
-17
* Costs 1 bar of Super Meter
(Far) Demon Drop
DB2,F
60.00
17.500
Overhead
27
3
36
0
73
-17
-17
(Far) Enhanced Demon Drop
DB2+EX,F
60.00
17.500
Overhead
27
3
36
0
73
-17
-17
* Costs 1 bar of Super Meter
Rising Karma
BF3
50.00
16.250
Mid
18
9
26
0
46
-16
-16
Enhanced Rising Karma
BF3+EX
90.00
21.250
Mid
18
9
26
0
46
-16
-16
* Costs 1 bar of Super Meter
* Cancelable on Hit into Jump
* Cancelable on Hit into Jump
Force Push
BF4
70.00
18.750
Mid
12
5
28
0
13
-11
-11
Charge Force Push
Hold 4
0.00
0.000
0
0
0
0
0
0
0
Enhanced Force Push
BF4+EX
90.00
21.250
Mid
12
10
23
0
35
-1
-1
* Costs 1 bar of Super Meter
* Unbreakable in a Kombo
* Unbreakable in a Kombo
Enhanced Charge Force Push
Hold 4
0.00
0.000
0
0
0
0
0
0
0
Summon Ancestor
DB1
0.00
0.000
1
0
60
0
0
0
0
* Kenshi enters Sento Stance
* Disables Kenshi's Kameo for a duration
* Disables Kenshi's Kameo for a duration
Spirit Bop
1
50.00
3.750
High
12
2
48
0
-15
-28
-28
* Can also be performed by releasing 1
Double Dose
2
58.50
5.500
Mid
12
4
51
0
-19
-31
-31
* Can also be performed by releasing 2
Lunging Soul
3
70.00
5.250
Mid
29
3
65
0
30
-43
-43
* Can also be performed by releasing 3
Pekara Punish
4
85.57
6.750
Mid
13
6
52
0
1
-32
-32
* Can also be performed by releasing 4
Banish Ancestor
DB1
0.00
0.000
1
0
68
0
0
0
0
* Ends Sento Stance
Spiritual Alignment
DB2
0.00
0.000
1
0
60
0
0
0
0
Enhanced Spiritual Alignment
DB2+EX
0.00
0.000
1
0
60
0
0
0
0
* Costs 1 bar of Super Meter
* Refreshes Kenshi's Spirit Timer
* Refreshes Kenshi's Spirit Timer
Soaring Sento
DB3
70.00
18.750
Mid
14
9
43
0
25
-20
-20
Enhanced Soaring Sento
DB3+EX
70.00
18.750
Mid
14
9
44
0
36
-21
-21
* Costs 1 bar of Super Meter
Teamwork
DB4
130.00
16.250
Mid
16
2
45
0
15
-15
-15
* Can only be performed if Kenshi's Spirit is available
Ancestral Assist
DB4+EX
180.00
16.250
Mid
15
20
46
0
15
-13
-23
* Costs 1 bar of Super Meter
* Can only be performed if Kenshi's Spirit is available
* Unbreakable in a Kombo
* Can only be performed if Kenshi's Spirit is available
* Unbreakable in a Kombo
Fatal Blow
Two Heavens Assault
SS+EX
350.00
22.500
Mid
19
7
73
0
17
-36
-46
* Must be at 30% health or less
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
* Kameo must be available
* Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings)
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Fatalities
(Close) Blended
FDD,2
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,3
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Animality
(Mid) Wolf It Down
DDD1
0.00
0.000
0
0
0
0
0
0
0
Easy Fatality
Hold EX,2
0.00
0.000
0
0
0
0
0
0
0
* Easy Fatality Token required to perform Easy Fatality
Brutalities
The Klassic
D+2
0.00
0.000
0
0
0
0
0
0
0
* Hold 2 During Hit
* Final Hit Must Be From D+2
* Final Hit Must Be From D+2
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
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