MOVE LIST - JANET CAGE (KAMEO)
CHARACTER
KAMEO
DATE
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Table
MOVE NAME
KOMMAND
JANET CAGE
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
SPECIAL MOVES
Krotch Destroyer
KAMEO
Mime Time
U+KAMEO
Hop Punch
B+KAMEO
Hop Skip Punch
F+KAMEO
STUNG DOUBLE D+KAMEO
Idle
Hold KAMEO
Move Forward
F
Move Backward
B
Jane Diere
1
Caged And Konfused
2
Box Office Bang
3
Box Office Bomb
4
Forceball
F+1
Uppercut
D+2
Shadow Kick
F+3
Sweepstakes
B+4
Roundhouse
F+4
Splits
SS While Holding KAMEO
THROWS
Triple Whammy
F+THROW or F+1+3
MOVE
N/A
MOVE DATA
HIT DAMAGE
N/A
BLOCK DAMAGE
N/A
BLOCK TYPE
N/A
F/BLOCK DAMAGE
N/A
FRAME DATA
START-UP
N/A
HIT ADVANTAGE
N/A
ACTIVE
N/A
BLOCK ADVANTAGE
N/A
RECOVERY
N/A
F/BLOCK ADVANTAGE
N/A
CANCEL
N/A
NOTES
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
Special Moves
Krotch Destroyer
KAMEO
60.00
17.500
Mid
23
10
18
0
34
-6
-6
* Has Invulnerability when performed as a Getup or Reversal
Mime Time
U+KAMEO
0.00
0.000
Unblockable
25
45
9
0
0
0
0
* Absorbs attacks and repels opponents
* Hold KAMEO to extend duration
* Hold KAMEO to extend duration
Hop Punch
B+KAMEO
50.00
0.000
Unblockable
20
12
0
0
59
0
0
* Repeat input just before Hit to repeat attack up to 2 times
Hop Skip Punch
F+KAMEO
50.00
0.000
Unblockable
24
12
0
0
63
0
0
* Repeat input just before Hit to repeat attack up to 2 times
Stung Double D+KAMEO
Idle
Hold KAMEO
0.00
0.000
0
0
0
0
0
0
0
* Prevents Janet Cage from acting
* Hold EX instead to command Janet Cage without moving main Fighter
* Hold EX instead to command Janet Cage without moving main Fighter
Move Forward
F
0.00
0.000
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Move Backward
B
0.00
0.000
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Jane Diere
1
39.00
25.000
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Caged And Konfused
2
58.50
27.500
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Box Office Bang
3
50.00
16.250
Mid
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Box Office Bomb
4
70.00
18.750
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Forceball
F+1
50.00
16.250
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Uppercut
D+2
90.00
21.250
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Shadow Kick
F+3
60.00
17.500
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Sweepstakes
B+4
70.00
18.750
Low
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Roundhouse
F+4
90.00
21.250
High
0
0
0
0
0
0
0
* During Stunt Double
* Drains some Stunt Double time
* Drains some Stunt Double time
Splits
SS While Holding KAMEO
0.00
0.000
0
0
0
0
0
0
0
* During Stunt Double
* Replenishes some Stunt Double time (up to 3 times per Stunt Double session)
* Replenishes some Stunt Double time (up to 3 times per Stunt Double session)
Throws
Triple Whammy
F+THROW or F+1+3
140.00
0.000
Throw
10
2
33
0
15
0
0
* Shove performed instead when Kameo is unavailable
Move
Kommand
H. DMG
B. DMG
Block Type
STA
ACT
REC
CAN
HIT
BLO
FBL
Notes
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