Menu Close
SEKTOR
OVERVIEW
MOVE LIST
COMBOS
STRATEGY
KAMEOS
GAMEPLAY
Sektor Render

OVERVIEW

Sektor Portrait
SEKTOR
Type: Zoner
Health: 700
OFFENSE
DEFENSE
DAMAGE
MOBILITY
RANGE
ZONING
1
2
3
4
5
More Details

MOVE LIST

Basic Attacks
Afterburn 1,1 High, Mid
A high into mid attack that is used at close-range to punish unsafe moves.
Assembly Required B+2 Overhead
A slow 24 frame overhead attack that can be used to catch opponents off-guard for blocking low.
Overcharging Elbow F+2,1 Mid, High
An advancing mid attack that is safe on block and can be hit-confirmed into a combo.
Run Down B+3,4 Low, Low, Mid
A low attack that is safe on block and can be hit-confirmed into a combo.
Special Moves
Unguided Rocket BF1 High
A high projectile used in zoning to keep opponents away. When enhanced, it becomes a mid projectile that destroys the opponent's projectiles and causes damage over time.
Sidewinder DB1 Mid
A mid projectile that flies into the air before falling. It can be directed Close, Mid, or Very Far. When enhanced, it destroys the opponent's projectiles and homes in on the foe.
(Air) Burst Grenade DB1 Mid
An aerial projectile that can be directed Close, Mid, or Far. When enhanced it destroys the opponent's projectiles. It can be detonated upon release of 1 and EX.
Flamethrower BF2 Mid
A mid attack with good range. When enhanced, it grants armor.
Anti-Air Flak DB2 High
An anti-aerial attack.
Blast Shield DB3
Eliminates projectile damage and pushback. Upon successful deflection, it can be canceled into Unguided Rocket or Sidewinder. Energizes Charge Bionic Blast and enables Force Sensor. When enhanced, it can be canceled into Special Moves upon successful deflection.
Tactical Redeploy DB4 Mid
Sektor flies up into the air before crashing down. It's mainly used as a combo starter.
(Air) Thruster Boost U+B+SS / U+SS / U+F+SS
Boosts Sektor upwards for a short period.

COMBOS

STRATEGY

KAMEOS

GAMEPLAY